1)「<ItemID>」:物件的ID
2)「<QTY>」:物件的數量,數值越高越多(1-100)
3)「 <Quality>」:物件的質素,數值越高,越容易得到更佳質素的物件(1-100)
4)「<True/False>」:物件是否設計藍圖(1=是;0=否)
1)Primitive:最初級,代表色是灰色
2)Ramshackle:初級,代表色是綠色
3)Apprentice:中級,代表色是藍色
4)Journeyman:中高級,代表色是紫色
5)Mastercraft:高級,代表色是黃色
6)Ascendant:最高級,代表色是紅色
GiveItemNum 1 1 1 0
GiveItemNum 1 1 1 1
GiveItemNum 1 1 10 0(或1)
1)「<blueprintPath>」:動物ID,但不同的是這其實是藍圖路徑
2)「<spawnDistance>」:距離
3)「<spawn-Y-offset>」:Y軸
4)「<Z-offset>」:Z軸
5)「<DinoLevel>」:等級
"Blueprint'/Game/PrimalEarth/Dinos/XXX(名字)/XXX_Character_BP.XXX_Character_BP'"
"Blueprint'/Game/PrimalEarth/Dinos/Rex/Rex_Character_BP.Rex_Character_BP'":暴龍
"Blueprint'/Game/PrimalEarth/Dinos/Dragon/Dragon_Character_BP.Dragon_Character_BP'":火龍
"Blueprint'/Game/PrimalEarth/Dinos/Carno/Carno_Character_BP.Carno_Character_BP'":食肉牛龍
"Blueprint'/Game/PrimalEarth/Dinos/Ankylo/Ankylo_Character_BP.Ankylo_Character_BP'":甲龍
"Blueprint'/Game/PrimalEarth/Dinos/Spino/Spino_Character_BP.Spino_Character_BP'":棘龍
SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Rex/Rex_Character_BP.Rex_Character_BP'" 0 0 0 1
SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Rex/Rex_Character_BP.Rex_Character_BP'" 0 0 0 100
SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Rex/Rex_Character_BP.Rex_Character_BP'" 0 0 0 1000
gzjamw 发表于 2015-9-27 19:18
http://bbs.blacksheepgame.com/thread-4910511-1-2.html
这个就能刷物品,品质改到40就可以,数量看情况,批量 ...
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