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标题: 【_词条_】【_各项大致初始BUFF_】_6.21_新手用词条_______不知道各位还有什么这里没有的词条____分享一下!!! [打印本页]

作者: 灌灌就闪    时间: 2019-5-25 12:50
标题: 【_词条_】【_各项大致初始BUFF_】_6.21_新手用词条_______不知道各位还有什么这里没有的词条____分享一下!!!
本帖最后由 灌灌就闪 于 2019-8-10 11:29 编辑

这里有各种单文件BUFF MOD 武将MOD


王朝模式技能
https://bbs.blacksheepgame.com/thread-5924670-1-1.html
[attach]4778321[/attach]←已核实可用词条

[attach]4779150[/attach]←收集到的技能词


[attach]4779603[/attach]

[attach]4779605[/attach]

[attach]4779606[/attach]

[attach]4779607[/attach]
[attach]4778996[/attach]效果图。

怎么改应该新手MOD都懂吧...这里不提供使用教程了,大家自己看教程

一下是最初的简陋词条没有整合到上面,自己索取吧。

[attach]4778732[/attach]

[attach]4778731[/attach]←最初的词条


还有个小窍门要说啊,各位MOD爱好者自己发帖子,不要在用TXT保存的词条发到这里浏览,直接可以在MOD管理器里,全选,复制里面的所有内容,然后直接粘贴到这里再发,也是表格形式样貌的,看起来就很舒服了,甚至可以直接复制,在MOD管理器里粘贴进去,完全吻合
就像这样



[attach]4779017[/attach]
战役移动距离加太高会卡爆3k_main_effect_force_all_campaign_movement_rangeforce_to_faction_own_factionwide200end_turn_completed
集结回合数3k_main_effect_province_mustering_speedfaction_to_force_own_factionwide-10start_turn_completed
敌将捕获率3k_main_effect_character_captives_capture_chancefaction_to_force_own_factionwide100start_turn_completed
我将被俘率3k_main_effect_character_captives_escape_chancefaction_to_force_own_factionwide100start_turn_completed
军事物资补给3k_main_effect_force_military_supplies_from_characterscharacter_to_force_own105start_turn_completed
农耕所得的粮食3k_main_effect_province_food_mod_farmingfaction_to_force_own_factionwide101start_turn_completed
捕鱼所得的粮食3k_main_effect_province_food_mod_fishingregion_to_region_own_factionwide102start_turn_completed
外交纳贡所得收入3k_main_effect_diplomacy_modify_vassal_incomefaction_to_faction_own_unseen103start_turn_completed

信誉+12
3k_main_effect_pooled_resource_cao_cao_crediblity_gain
faction_to_faction_own_unseen
12
start_turn_completed
军队提供+13
3k_main_effect_progression_effect_armies
faction_to_faction_own_unseen
13
start_turn_completed
太守提供+14
3k_main_effect_progression_effect_governors
faction_to_faction_own_unseen
14
start_turn_completed
贸易协定提供+15
3k_main_effect_progression_effect_trade_agreements
faction_to_faction_own_unseen
15
start_turn_completed
可用的细作名额+16
3k_main_effect_undercover_character_max_count_bonus
faction_to_faction_own_unseen
16
start_turn_completed
满意度+18
3k_main_effect_characters_satisfaction_bonus_fame
faction_to_character_own_unseen
18
start_turn_completed
于黄巾派系的关系+20
3k_main_effect_diplomacy_yellow_turban_mod
faction_to_faction_own_unseen
20
start_turn_completed
部队补员+%21
3k_main_effect_replenishment_faction
faction_to_force_own_unseen
21
start_turn_completed
正统+30
3k_main_effect_pooled_resource_legitimacy_propaganda
faction_to_faction_own_unseen
30
start_turn_completed
附庸贡赋+%32
3k_main_effect_diplomacy_modify_vassal_income
faction_to_faction_own_unseen
32
start_turn_completed
伯长部曲的招募费-%35
3k_main_effect_captain_mercenary_cost_mod
faction_to_faction_own_unseen
-35
start_turn_completed
腐败-%40
3k_main_effect_province_corruption
faction_to_province_own_unseen
-40
start_turn_completed
解锁高级伯长部曲
3k_main_effect_captain_mercenary_upgrade
faction_to_faction_own_unseen
-1
start_turn_completed
解锁精锐伯长部曲
3k_main_effect_captain_mercenary_upgrade_elite
faction_to_faction_own_unseen
1
start_turn_completed
解锁外交选项于派系签订合约
3k_ytr_faction_rank_dummy_yt_unlock_peace
faction_to_faction_own_unseen
1
start_turn_completed
解锁外交选项于派系签订贸易协定
3k_ytr_faction_rank_dummy_yt_unlock_trade
faction_to_faction_own_unseen
1
start_turn_completed
解锁外交选项将一般派系纳为附庸或与结盟
3k_ytr_faction_rank_dummy_yt_unlock_vassal_ally
faction_to_faction_own_unseen
1
start_turn_completed
人物不求高位
3k_main_effect_character_job_satisfaction_ignored_faction
faction_to_character_own_unseen
-1
start_turn_completed
减少所有人物渴求高位的惩罚
3k_main_effect_character_job_satisfaction_penalty_modifier_reduced_faction
faction_to_character_own_unseen
-1
start_turn_completed
公共秩序+22(郡国境内)
3k_main_effect_province_public_order_base
province_to_province_own
22
start_turn_completed
部队补员+10%
3k_main_effect_replenishment_faction
force_to_force_own
10
start_turn_completed
部队补员+10%
3k_main_effect_replenishment_faction
faction_to_force_own_factionwide
10
start_turn_completed
研究速率+%149
3k_ytr_faction_trait_huang_shao_3
faction_to_faction_own_unseen
149
start_turn_completed
人物经验+%121
3k_ytr_faction_trait_huang_shao_2
faction_to_character_own_unseen
121
start_turn_completed
部队补员+%77
3k_ytr_faction_trait_he_yi_2
faction_to_force_own_unseen
77
start_turn_completed
战后掳掠收入+%55
3k_ytr_faction_trait_gong_du_3
faction_to_faction_own_unseen
55
start_turn_completed
战役地图移动范围+%666
3k_ytr_faction_trait_gong_du_2
force_to_faction_own_factionwide
666
start_turn_completed
公共秩序+21(本地郡国)
3k_main_effect_province_public_order_base
region_to_province_own
21
start_round_initiated
粮食产量(觅猎)+23
3k_main_effect_province_food_abs_foraging
force_to_faction_own_factionwide
23
start_round_initiated
恶名+24
3k_main_effect_pooled_resource_infamy_increase_zheng_jiang
faction_to_faction_own_unseen
24
start_turn_completed
敌方细作隐蔽话费+25(派系范围)
3k_main_effect_undercover_character_defence_against_action_cover_cost_bonus
character_to_faction
25
start_turn_completed
建造时间-200(郡国境内)
3k_main_effect_province_building_construction_time_mod
province_to_region_own
-200
start_turn_completed
齐心+27
3k_main_effect_pooled_resource_liu_bei_bei_unity_gain_character
character_to_faction_unseen
27
start_turn_completed
新募部队等级+10(派系范围)
3k_main_effect_unit_rank_new_recruits
faction_to_province_own
10
start_turn_completed
齐心+12
3k_main_effect_pooled_resource_liu_bei_bei_unity_from_battles
force_to_faction_own_factionwide
30
start_turn_completed
恢复+12信誉
3k_main_effect_pooled_resource_cao_cao_crediblity_recovery
faction_to_faction_own_unseen
12
start_turn_completed
人口增长+3.3万(郡国境内)
3k_main_effect_province_population_attraction_from_public_order
province_to_region_own
33
end_round_completed
可用敌方领袖职位+44
3k_ytr_effect_progression_limit_governor
faction_to_faction_own_unseen
44
start_turn_completed
战场疲劳-1
3k_main_effect_force_begin_fatigue_4
army_to_army_own
-1
start_turn_completed
粮食生产(洗劫)+66(派系范围)
3k_main_effect_province_food_abs_sacking
faction_to_faction_own
66
end_round_completed
人口增长+5.5万
3k_dummy_effect_frontend_kong_rong_population
character_minister_to_region_factionwide_unseen
55
start_turn_completed
花费: 7500
3k_main_dummy_effect_character_action_cost
faction_to_faction_own_unseen
7500
start_turn_completed
满意度+101(持续5年)
3k_main_dummy_effect_character_action_loyalty_adoption
faction_to_faction_own_unseen
101
start_turn_completed
满意度+199(持续2年)
3k_main_dummy_effect_character_action_loyalty_assign_as_heir
faction_to_faction_own_unseen
199
start_turn_completed
俸禄+300  (相较于当前爵位)
3k_main_dummy_effect_character_action_salary
faction_to_faction_own_unseen
300
start_turn_completed
满意度+53  (永久,相较于当前爵位)
3k_main_dummy_effect_character_action_satisfaction
faction_to_faction_own_unseen
53
start_turn_completed
军队补给+88
3k_main_dummy_effect_force_military_supplies_from_post_battle
force_to_force_own
88
start_turn_completed
查抄资金:+5000
3k_main_dummy_effect_release_confiscation
faction_to_faction_own_unseen
5000
start_turn_completed
资金:+5000
3k_main_dummy_effect_request_funds
faction_to_faction_own_unseen
2000
start_turn_completed
声望+550
3k_main_effect_campaign_progression_han_empire
faction_to_faction_own_unseen
550
start_turn_completed
满意度+11
3k_main_effect_characters_satisfaction_bonus_character
character_minister_to_character_factionwide_unseen
11
start_turn_completed
满意度+22
3k_main_effect_characters_satisfaction_bonus_events
faction_to_character_own_unseen
22
start_turn_completed
满意度+33
3k_main_effect_characters_satisfaction_bonus_faction
faction_to_character_own_unseen
33
start_turn_completed
战士满意度+44(派系范围)
3k_main_effect_characters_satisfaction_champion_infrastructure
faction_to_character_own_factionwide
44
end_round_completed
指挥满意度+55(派系范围)
3k_main_effect_characters_satisfaction_commander_infrastructure
faction_to_character_own_factionwide
55
end_round_completed
铁卫满意度+66(派系范围)
3k_main_effect_characters_satisfaction_sentinel_infrastructure
faction_to_character_own_factionwide
66
end_round_completed
先锋满意度+77(派系范围)
3k_main_effect_characters_satisfaction_vanguard_infrastructure
faction_to_character_own_factionwide
77
end_round_completed
产值+88%(所有来源)(本地县)
3k_main_effect_economy_gdp_mod_all
region_to_region_own
88
start_turn_completed
产值+99%(来自商业)(本地县)
3k_main_effect_economy_gdp_mod_commerce
region_to_region_own
99
start_turn_completed
产值+20%(来自工业)(本地郡国)
3k_main_effect_economy_gdp_mod_industry
force_to_region_own_provincewide_territory_own
20
start_turn_completed
工商业产值+25%
3k_main_faction_trait_yuan_shu_1
character_minister_to_region_factionwide_unseen
25
start_turn_completed
战后掳掠收入+35%
3k_main_faction_trait_zhang_yan_3
character_minister_to_faction_unseen
35
start_turn_completed
每季部队经验增加+55
3k_main_skill_unit_experience
character_to_force_own
55
start_turn_completed
农业收入加成+350%/350%
3k_main_effect_economy_gdp_mod_peasantry_from_population
province_to_region_own_unseen
350
start_turn_completed
处决获得威慑+55
3k_main_effect_pooled_resource_intimidation_executions
faction_to_faction_own_unseen
55
start_turn_completed
粮食(来自种植业)+66%(派系范围)
3k_main_effect_province_food_mod_farming
faction_to_province_own
66
start_turn_completed
人口增长+7.7万
3k_main_effect_province_population_attraction_from_post_siege_non_bold
force_to_region_own
77
start_turn_completed
贸易影响+88%
3k_main_effect_economy_trade_power
faction_to_faction_own_unseen
88
start_turn_completed
丝绸香料产值+99%
3k_main_faction_trait_ma_teng_2_protector_of_the_silk_road
character_minister_to_region_factionwide_unseen
99
start_turn_completed
增加攻城期间的城墙及建筑损伤
3k_main_effect_force_siege_escalation_effectiveness_increase
force_to_force_own
500
start_turn_completed
增加攻城期间的城墙及建筑损伤
3k_main_effect_force_siege_escalation_effectiveness_increase
faction_to_force_own_factionwide
510
start_turn_completed
贸易影响+11%(派系范围)
3k_main_effect_economy_trade_power
faction_to_faction_own
11
end_round_completed
与所有派系的外交关系+22
3k_main_faction_diplomacy_mod
faction_to_faction_own_unseen
22
start_turn_completed
贸易影响+45%/45%
3k_main_effect_economy_trade_power_kong_rong_population
province_to_faction
45
start_turn_completed
战役地图移动距离:+44%
3k_main_effect_force_campaign_stance_can_move_extra_stance_display
force_to_faction_own_factionwide
44
start_turn_completed
军队补给+55
3k_main_effect_force_military_supplies_from_stances
force_to_force_own
55
end_round_completed
战役地图移动范围+66%
3k_main_effect_force_campaign_movement_range
force_to_faction_own_factionwide
66
start_turn_completed
部队补员+77%
3k_main_effect_replenishment_faction
army_to_army_own
77
start_turn_completed
驻防部队补员+88%
3k_main_effect_region_garrison_replenishment
region_to_region_own_unseen
88
start_turn_completed
军队补给+99(派系范围)
3k_main_effect_force_military_supplies_from_faction
faction_to_force_own
99
end_round_completed
产值+25%(来自农业)
3k_main_effect_economy_gdp_mod_peasantry
province_to_region_own_unseen
25
start_turn_completed
渔业产生粮食+35%(本地郡国)
3k_main_effect_province_food_mod_fishing
force_to_province_own_territory_own
35
start_turn_completed
支援范围+45%
3k_main_effect_faction_trait_gongsun_zan_reinforcement
character_minister_to_character_factionwide_unseen
45
start_turn_completed
远程部队攻击速率+21%
3k_main_effect_unit_stats_attack_rate_ranged_units
force_to_force_own
21
start_turn_completed
储备+22(在所有郡国)
3k_main_effect_province_supply_stockpile_abs_increase_from_food
faction_to_province_own_commandery
22
start_turn_completed
部队补员+23%
3k_main_effect_replenishment_force_morale
force_to_force_own
23
end_round_completed
军队补给+24(郡国境内)
3k_main_effect_force_military_supplies_from_food_reserves
province_to_army_own
24
start_turn_completed
人口增长+2.6万(派系范围)
3k_main_effect_province_population_attraction_faction
faction_to_region_own
26
end_round_completed
粮食生产+27%
3k_main_effect_province_food_mod
province_to_region_own_unseen
27
start_turn_completed
地方补员加成+25%/25%
3k_main_effect_replenishment_population
province_to_force_own_provincewide_unseen
25
start_turn_completed
由己方或盟友水域开始回合时战役地图移动距离+300%
3k_main_effect_forces_movement_starting_in_own_or_allied_sea_region
character_minister_to_force_factionwide_unseen
300
start_turn_completed
派系支持+31(派系范围)
3k_main_effect_faction_support_gain
faction_to_region_own
31
start_turn_completed
征募费用-32%(本地郡国)
3k_main_effect_force_all_campaign_recruitment_cost_all
character_to_character_provincewide
-32
start_turn_completed
建筑成本-33%(本地郡国)
3k_main_effect_province_building_construction_cost_mod
character_to_region_provincewide
-33
start_turn_completed
贸易影响+34%
3k_main_effect_economy_trade_power
province_to_faction
34
start_turn_completed
公共秩序+25(本地郡国)
3k_main_effect_province_public_order_from_characters
character_to_province_own
25
start_turn_completed
人口增长+3万(派系范围)
3k_main_effect_province_population_attraction_faction
region_to_region_own_factionwide
30
end_round_completed
公共秩序+40
3k_main_effect_province_public_order_events
faction_to_province_own_unseen
40
start_turn_completed
士气+500
3k_main_effect_unit_stats_morale_abs
faction_to_force_own_unseen
500
start_turn_completed
世系+600
3k_main_effects_faction_lineage
faction_to_faction_own_unseen
600
start_turn_completed
所有冲击骑兵护甲+58%
3k_main_effect_unit_stats_armour_mod_fire_units
character_minister_to_force_factionwide_unseen
58
start_turn_completed
军队补给+80
3k_main_effect_force_military_supplies_from_characters
character_minister_to_force_factionwide_unseen
80
end_round_completed
地方细作在我方进行活动时,其隐秘情报网花费+200
3k_main_effect_undercover_character_defence_against_action_network_cost_bonus
character_minister_to_faction_unseen
200
start_turn_completed
贸易影响+77%
3k_main_effect_economy_trade_power
province_to_faction
77
start_turn_completed
贸易影响+99%
3k_main_effect_economy_trade_power
character_minister_to_faction_unseen
99
start_turn_completed
位于地方领土时军队补给+5
3k_main_effect_force_military_supplies_enemy_territory_from_characters
character_minister_to_force_factionwide_unseen
5
start_turn_completed
军队补给+6
3k_main_effect_force_military_supplies_from_garrisoned
force_to_force_own
6
start_turn_completed
军队补给+7(位于友方领土)
3k_main_effect_force_military_supplies_territory_allied
force_to_force_own
7
start_round_initiated
军队补给+8(位于几方领土)
3k_main_effect_force_military_supplies_territory_own
force_to_force_own
8
start_turn_completed
英武+90
3k_main_effect_pooled_resource_heroism_sun_jian
faction_to_faction_own_unseen
90
start_turn_completed
正统+100
3k_main_effect_pooled_resource_legitimacy_propaganda
faction_to_faction_own_unseen
100
start_turn_completed
齐心+22
3k_main_effect_pooled_resource_liu_bei_bei_unity_from_events
faction_to_faction_own_unseen
22
start_turn_completed
可用军队+13
3k_main_effect_progression_limit_army
faction_to_faction_own_unseen
13
start_turn_completed
可用太守位+4
3k_main_effect_progression_limit_governor
faction_to_faction_own_unseen
4
start_turn_completed
粮食产量(事件)+55
3k_main_effect_province_food_abs_events
faction_to_faction_own_unseen
55
start_turn_completed
人口增长+1.7万(郡国都城)
3k_main_effect_province_population_attraction
building_to_region_own_province_capitals_only
17
start_turn_completed
人口增长+1.8万(本地郡国)
3k_main_effect_province_population_attraction_from_characters
force_to_province_own_territory_own
18
start_turn_completed
人口增长+1.9万
3k_main_effect_province_population_attraction_from_characters_people_in_power
character_minister_to_region_factionwide_unseen
19
start_turn_completed
人口增长+1.5万(已管理郡国)
3k_main_effect_province_population_attraction_from_events
character_to_region_own_provincewide_when_governor
15
start_turn_completed
公共秩序+30(派系范围)
3k_main_effect_province_public_order_events
faction_to_province_own
30
start_turn_completed
公共秩序+35
3k_main_effect_province_public_order_faction
faction_to_province_own_unseen
35
start_turn_completed
公共秩序+40
3k_main_effect_province_public_order_from_characters
character_minister_to_province_factionwide_unseen
40
start_turn_completed
粮食储备量+45
3k_main_effect_province_supply_stockpile_abs_capacity_increase
faction_to_province_own_unseen
45
start_round_completed
粮食储备量+45
3k_main_effect_province_supply_stockpile_abs_capacity_increase
province_to_province_own
50
start_turn_completed
敌方细作隐蔽话费+550
3k_main_effect_undercover_character_defence_against_action_cover_cost_bonus
faction_to_faction_own_unseen
550
start_turn_completed
敌方细作在我方进行活动时,其其隐秘情报网话费+16
3k_main_effect_undercover_character_defence_against_action_network_cost_bonus
faction_to_faction_own_unseen
16
start_turn_completed
敌方细作在我方进行活动时,其其隐秘情报网话费+600(派系范围)
3k_main_effect_undercover_character_defence_against_action_network_cost_bonus
force_to_faction_own_factionwide
600
start_turn_completed
所有持矛步兵护甲+57%
3k_main_effect_unit_stats_armour_mod_wood_units
character_minister_to_force_factionwide_unseen
57
start_turn_completed
所有步兵近战闪避+59
3k_main_effect_unit_stats_melee_defence_mod_metal_units
force_to_force_own
59
start_turn_completed
士气+660(派系范围)
3k_main_effect_unit_stats_morale_abs
faction_to_force_own_factionwide
660
start_turn_completed
补兵士气+510
3k_main_effect_unit_stats_morale_abs_infantry
force_to_force_own
510
start_turn_completed
进攻时士气增加+350
3k_main_effect_unit_stats_morale_own_forces_when_attacking
character_minister_to_force_factionwide_unseen
350
start_turn_completed
冲击骑兵近战伤害+40
3k_main_faction_trait_ma_teng_1_general_of_the_west
character_minister_to_force_factionwide_unseen
40
start_turn_completed
敌人士气-60(所在郡国中敌人)
3k_main_skill_enemy_morale
character_to_force_enemy_provincewide
-60
start_turn_completed
启用:游击部署(派系范围)
3k_main_skill_guerrilla_deployment
faction_to_force_own_factionwide
1
start_turn_completed
启用:不溃(派系范围)
3k_main_skill_unbreakable
faction_to_force_own
1
start_turn_completed
每季部队经验增加+1440(派系范围)
3k_main_skill_unit_experience
faction_to_army_own
1440
start_turn_completed
近战步兵近战闪避+22
3k_main_effect_unit_stats_melee_defence_mod_metal_units
character_minister_to_force_factionwide_unseen
22
start_turn_completed
部队补员+44%(所在郡国中我军)
3k_main_effect_replenishment_characters
character_to_force_own_provincewide
44
start_turn_completed
人口增长+2.5万(派系范围)
3k_main_effect_province_population_attraction_from_events
faction_to_region_own
25
start_turn_completed
产值+77%(来自农业)(派系范围)
3k_main_effect_economy_gdp_mod_peasantry
region_to_region_own_factionwide
77
end_round_completed
部队补员+21(我方军队)
3k_main_effect_replenishment_characters
character_to_force_own
21
start_turn_completed
产值+32%(来自农业)(派系范围)
3k_main_effect_economy_gdp_mod_peasantry
faction_to_region_own
32
end_round_completed
军队补给+24
3k_main_effect_force_military_supplies_from_faction
faction_to_force_own_unseen
24
start_turn_completed
部队补员+33%
3k_main_effect_replenishment_faction
force_to_force_own
33
start_turn_completed
部队补员+33%(派系范围)
3k_main_effect_replenishment_faction
faction_to_force_own
33
start_turn_completed
技能:不溃
3k_main_skill_unbreakable
faction_to_force_own_factionwide
1
start_turn_completed
技能:夜战
3k_main_skill_night_battles
faction_to_force_own_factionwide
1
start_turn_completed
技能:火矢
3k_main_effect_enable_projectile_fire_arrows
faction_to_force_own_factionwide
1
start_turn_completed
技能:裂斩
3k_main_skill_sundering_strike
faction_to_force_own_factionwide
1
start_turn_completed
技能:游击部署
3k_main_skill_guerrilla_deployment
faction_to_force_own_factionwide
1
start_turn_completed
技能:盾墙阵
3k_main_ancillary_shield_wall_formation
faction_to_force_own_factionwide
1
start_turn_completed
技能:矛墙阵
3k_main_ancillary_spear_wall_formation
faction_to_force_own_factionwide
1
start_turn_completed
技能:圆阵
3k_main_ancillary_circle_formation
faction_to_force_own_factionwide
1
start_turn_completed
技能:菱形阵
3k_main_ancillary_diamond_formation
faction_to_force_own_factionwide
1
start_turn_completed
技能:空性方阵
3k_main_ancillary_hollow_square_formation
faction_to_force_own_factionwide
1
start_turn_completed
技能:枪墙阵
3k_main_ancillary_pike_wall_formation
faction_to_force_own_factionwide
1
start_turn_completed
技能:龟甲阵
3k_main_ancillary_testudo_formation
faction_to_force_own_factionwide
1
start_turn_completed
技能:燃火投失
3k_main_effect_enable_projectile_fire_artillery
faction_to_force_own_factionwide
1
start_turn_completed
技能:伏击率
3k_main_effect_skill_ambush_attack_chance
faction_to_force_own_factionwide
1
start_turn_completed
技能:避免被伏击率
3k_main_effect_skill_ambush_defence_chance
faction_to_force_own_factionwide
1
start_turn_completed
多数派系外交惩罚+20
3k_main_effect_diplomacy_strategic_threat
faction_to_faction_own_unseen
20
start_turn_completed











作者: A1364742917    时间: 2021-3-1 13:56
现在有词条了,不知道在哪改啊
作者: 圆神酱    时间: 2021-4-2 23:10
大佬,帮忙找下刘宏的那个政治影响力是那个代码啊,我找不到啊
作者: maple丶枫叶    时间: 2021-8-26 14:06
做的挺好的 就是不知道现在effect scope仍然生效吗 词条的key应该都没问题

作者: Vileed    时间: 2022-9-20 22:14
感谢,好人一生平安,楼主帮到我了
作者: 圣子道    时间: 2022-10-16 03:51
相当实用,想自己改改就方便多了,造福大众了~哈哈
作者: 闻道紫宵    时间: 2022-10-31 16:36
6666666666666666
作者: 古道小小子    时间: 2023-1-12 20:10
感谢大佬的无私奉献!同时无比希望大佬回坑
作者: 2582585    时间: 2023-4-24 10:27
楼主好人啊,啊啊啊啊啊
作者: Z770950000    时间: 2023-5-15 01:00
ceo_effect_lists,根本打不开怎么回事




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