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本帖最后由 花落知多少 于 2011-9-5 12:35 编辑
【原始的国外链接也被作者删除了没法下载!!!】 不好意思 喜爱龙腾1代得朋友!!!
米盘下载 : http://d.namipan.com/d/6036a401e4d9af6f789b6406a087203aaeb0a150ee750900
DAMv014 修正改良了不少bug和设定,好东西让大家分享(已翻译)感谢【尘世巨蟒】倾情汉化
这是一个非常方便的mod管理器。来自 Dragon Age Nexus。
Title: Dragon Age Mutator
Goal: Improve various aspects of the game
Author: TheMutator
Date: 03.12.2009
Version: 014
Website: http://social.bioware.com/project/873 这是官方链接 速度有慢!!!【原始的国外链接也被作者删除了没法下载!!!】 不好意思 喜爱龙腾1代得朋友!!!
里面有不少实用mod可以供玩家选择安装。我看了一下里面有些mod还是很爽的
比如:
1、解决召唤兽换地图消失的问题。(这个问题非常头大,基本让我放弃了Ranger)。
2、新队友属性技能点初始化,可由玩家自行分配。(这个也比较人性化一点,特别是M姐,不会是每次出来都是冰冻系魔法,可以换换口味)
3、改变潜行时的外观,从一团迷雾变成半透明的视觉效果,并且改变潜行时的移动速度为80%(原版是60%,走路太慢,经常前线队友都快杀完一个怪了,盗贼才刚走到位。同时半透明的视觉效果比那一坨屎一样的迷雾要好多了)。
4、变身系可以瞬发且没有裤裆(CD)(如果没这个设定,应该没人会让M姐去学变形吧,呵呵)
以上只是举了几个我个人比较喜欢的mod。里面还有很多,看大家个人喜好了。我对mod的使用标准是使游戏设定更合理更优化,而不是一味的对人物、技能、物品的增强,尽量围绕Bioware的设计初衷,强调平衡拒绝不和谐。所以下我就用了其中几个。具体列表如下,大家可以根据情况自由选择装哪几个。
New
新增
===
R0: Sustained graphical effects removed
R0: 持续的buff特效移除
Removes all the different gfx of all sustained talents from all classes.
移除所有类别中的全部持续天赋的所有不同特效。
R0: Weapon enchantement effects removed
R0: 武器附魔影响移除
Removes all flaming, glowing, crackling and other effects from weapons.
移除武器上所有的燃烧、发光、爆炸及其他的效果
Fix
修复
===
R1: Open locks with warriors "bravery" and mages "staff focus"
R1: 学了英勇的战士和法杖专精的法师可以开锁
Significantly lowered the prerequisites to learn those two talents.
学习这两个天赋所需的条件十分低
Previous
既往
========
R0: Rare random travel encounters are more likely to happen
R0: 旅行中罕见的随机事件更容易发生
There are a few random travel encounters, that are quite rare to happen. For example, in my first playthrough, I saw not one of them. So, this mod raises the chance significantly.
有许多随机的旅行事件触发几率低。例如,在我第一遍玩的时候,我一次都没遇到(RP不好赖游戏╮(╯▽╰)╭)。所以mod把机率明显提高了。
R1: Party banter chance on location travel
R1: 增加营地里的聊天几率
Upon entering certain locations, there is a slight chance, that party members start speaking to each other.
在特定地点进入,有小几率触发,队员开始互相聊天。
R0: The Wisp spell increases movement speed of the party
R0:“法力鬼火”(法师法术)增加队伍的移动速度
In addition to the usualy benefit to the caster, the wisp now increases movement speed of the whole party.
除了给施法者带来便利(法术威力加成),现在精灵还可以增加全队的移动速度
R1: All locks are open to everyone
R1: 每个人都能打开所有锁
You think picking locks is for wussies? Well, use this mod and then won't be any need to pick anything ever again.But you won't get experience for unlocking either.
你认为是撬锁是懦夫的行为吗?好,用了这个mod之后就你就不需要再去撬任何东西了(隔空取物?砸锁?)但你也不会得到开锁的经验。
R0: Chain Lightning electrifies the enemies for a while
R0:“连锁闪电”造成敌人短时间内行动不能
After the initial impact each foe will twitch and suffer electric damage for a while and is therefore unable to move or act. Completely with visual effects. Also, the cooldown has been reduced by 25%.
受到“连锁闪电”攻击的敌人将附加行动不能状态。完整的视觉效果。同时,冷却时间减少25%。
R1: Open locks with warriors "bravery" and mages "staff focus"
R1: 学了英勇的战士和学了法杖专精的法师可以开锁
These talents are now active and can be used on locked objects. They can open any pickable lock no matter the difficulty but there is a cost involved. Since forcing open locks damages the content, the spell automatically removes a small amount of silver from your possession.
这两个技能可以被用来开锁。可以无视锁的等级撬开所有的锁但是也有代价,战士可能打坏里面的东西,而法师需要消耗少量银币。
R1: Death Syphon and Death Magic improvements
R1: 加强“死亡虹吸”和“亡者魔咒”(法师法术,吸尸体能量恢复蓝和红)这两个法术。
The range of these spells is doubled and so is their effici的cy.
这两个法术的范围和效果增加1倍
R0: Finishing moves happen more frequently
R0: 终结技出现几率更频繁
Primarly in melee, there is a chance, that foes will be killed with a special finishing move animation. This mod increased the frequency of them happening.
近身攻击的时候,角色有一定几率出现终结技动画,这个mod会让终结技动画出现得更频繁。(个人认为出现太多也不好,经常会因为摆了一下pose而白白被敌人多打N下..)
R0: Spellcasting can't be interrupted
R0: 魔法吟唱无法被打断
When suffering damage and effects, spellcasting can be interrupted. With this mod this won't happen anymore.
现在进行魔法吟唱的时候不会因为受到伤害和效果而被打断
R1: Containers and dead foes are more likely to contain coin
R1: 在箱子和尸体的中更容易找到钱
There is now a chance on nearly every enemy and box to contain a very random but still balanced amount of coin for all those heroes who like shopping.
喜欢购物的玩家,现在从绝大多数尸体和箱子中都能发现随机数量的钱,但是金额也不是很不和谐而破坏平衡性。
R1: Summoned creatures do not disappear
R1: 召唤类生物(猎人的宠物,法师的骷髅)不再消失
After area transition and traveling summoned creatures will remain instead of being removed. An exception is Flemeth's Hut. If you have troubles with your summoned creatures, go there.
在变换地图和旅行之后召唤类生物将被保留下来。“弗拉密斯的小屋”是个例外。如果去那里你的召唤物将出现错误
R1: Less transparent and faster in stealth
R1: 潜行的透明视效减弱并且移动速度增快
This changes the silly ghost effect to a minior transparency,makes you move at 80% instead of 60% and stealthed foes are very slightly visible while they are stealthed.
把原来潜行时很呆的像幽灵一样的视觉效果变成略微透明的视觉效果。并且把潜行时的移动速度设为80%代替原版的60%,并且现在潜行的敌人可以隐约看到。
R0: Improved and expanded item sets
R0: 改进并扩展了物品设定
All sets can have two different bonuses but most of them only use one. This mod expands all sets with only one bonus with a second, minior one and improves the other sets to keep them all in balance.
如果是改进了套装属性,那么就是说所有套装可以有2项不同的套装属性加成,但是很多只有1项。这个mod把所有只提供一项属性加成的套装修改成提供两项属性加成。调整了套装直接的平衡性。
R0: Your companions like you faster
R0: 你的队友更容易对你产生好感
It's harder to get your companions to dislike you and easier to get them to love you.
同伴对你产生厌恶很难,并且你更容易让他们喜欢你。
R0: Stealing without cooldown
R0: 取消潜行的CD
Very simple. Instead of waiting for the skill to recharge, it refreshes instantly.
很简单,就是取消了潜行的CD。(不过这样的话高级潜行不是可以无限潜行加偷袭了吗?大家用用看再说吧。)
R1: Disable auto leveling for new companions
R1: 让新队友不会自动升级
If you gain a new companion the game won't assign attributes and skills/talents/spells anymore. You are now free to do that as you wish.
当有新队友加入的时候,系统不会自动为你分配技能点/天赋点/属性点,你可以按自己的喜好来分配。
R1: Swap your gender in the eyes of others
R1: 在其他人眼里你的性别是相反的
Playing a female and want to sway Morrigan or playing a male who wants to impress Allistair? Here you go. Be aware, that while this mod is active, the whole game will see you as the opposite gender. So it's best to active for "special" purpose only.
想当春哥推M姐或者想扮人妖想勾引小A的话就用这个补丁。需要注意的是,当这个mod运行的时候,游戏会一直认定你是春哥或者人妖,所以有特殊需要的时候在用吧。
R0: Maximize available tactical slots
R0: 获得全部25个战术指令条
Get 25 tactical slots on a character the next time he gains a level.
下一级升级的时候你的人物就会拥有全部25个战术指令条。
R1: Unhide all specializations
R1:解锁所有进阶专精
This will instantly unhide all specializations for your class without changing anything about your achievements,quests or companions.
为你的队伍立即解锁并显示所有的进阶技能,而不会对你的成就/任务/队友产生影响(删掉这个mod后,加在进阶技能上的点数不会返还也看不到进阶技能了,但是如果你通过正常方式再次解锁的话,删掉mod前所分配的这些进阶技能还是可以照常使用。)
If you delete this mod again it will be as it would have never existed.
如果你删除了,之前产生的效果移除。
Talent points you spent however are still assigned but as long as you keep the abilities on your action bar they are usable.
只要你把通过进阶专精学习到的天赋留在行动栏上它们仍可使用。
Otherwise you will need to unlock the specialization the original way to gain access to it again but your points will be waiting for you there.
否则,你就需要按照解锁进阶专精的老方法去再次开启这些天赋,但你天赋点将重置。
R0: Silence Shale's footsteps
R0: 调整了石头人夏尔的脚步声
Exchanges the clunky and unnerving sound of Shale walking around with the normal sound of a large humanoid.
把夏尔沉重并且让人紧张的脚步声换成了一般大个子人类脚步声
R0: Make shapeshifting instantly and without downtime
R0: 变身为瞬发技能并且没有CD
Shapeshifting becomes blinding fast and without cool down. It is now a real alternative to the other specializations.
变身技能现在可以瞬发并且没有CD,现在相对于其他进阶技能,变身技能也会是一个不错的选择,之前实在太渣(其实现在也不硬╮(╯▽╰)╭)。
R1: Display rewarded and stolen items
R1: 画面上显示奖励和偷取的物品
Whenever you use pickpocket or receive rewards through quests or other means beside looting you now get a message above your characters head telling you what it was.
当你使用扒窃或者获得任务奖励或者其他形式获得物品的时候,在人物上方会有信息显示你获得了什么东西。
R0: Make NORMAL difficulty easier
R0: 普通难度更容易
Decreases the difficulty of the NORMAL setting by almost 30%.
普通设定为降低了30%左右的难度
R0: Make EASY difficulty harder
R0: 简单难度更难。
Increases the difficulty of the EASY setting by almost 50%. The gap between EASY and NORMAL is almost 200% compared to the difference between NORMAL and HARD. This and the following mod adjust it to a normal curve between EASY and NIGHTMARE.
简单设定为调高50%的难度,原版的简单到普通难度的差距是普通到困难难度的2倍,这两个mod调整了上述问题,在简单到噩梦间有了正常的难度曲线。
Risk Levels
风险级别(说明)
===========
There are a quite a few modifications out there and some of them are outright dangerous but you won't know that until it's too late. I think transparency is important and people should always know what potential risks they submit themselves to. Therefore I will label all my mods with a risk rating from R0 to R3.
做了许多修改,有一些很危险但是你发现时已经太晚了。我认为澄清是重要的并且大家应敦促自己去了解潜在的风险(多好的人啊~上市公司也能这么想就好了)。因此我为我全部的Mod做一个从R0到R3的标记
R0: Very safe. The mod might work, not work or only work partially due to conflicts with other mods but all changes are nonpermanent and won't affect your savegames or your campaign. Once uninstalled it will be as it would have never existed.
R0:很安全。这个插件可以有效,无效或者由于和其他Mod冲突仅部分有效,但不会产生永久性影响,也不会影响你的存档或战役(指起源或资料片)。一旦卸载它的效果就会被彻底移除。
R1: Safe.
R1:安全。
The mod might override some core files of the game but the changes are nonpermanent and safe by themselves. However, if other mods use or change the same core files, then you might experience conflicts with unforeseen consequences. If you use no mods outside this pack here, then it won't be a problem.
这个Mod可能覆盖一些游戏核心文件但这些改变是非永久性和安全的。但是如果其他Mod使用或改变同样的核心文件,那么你可能会遇到难以估计后果。如果除了这个整合包不使用其他Mod了,就不会有问题。
R2: Use with caution.小心使用
These mods might have permanent effects on your savegames or even your whole campaign. Another reason for R2 might be a high complexity or multiple overrides of various core files and therefore a realistic chance for bugs.
这些mod可能对你的存档甚至整个战役造成永久性影响。另一个原因可能是由于对各种核心文件做了复杂多样的覆写,因此bug极可能产生。
R3: Use at your own risk. ......(出了事自己扛╮(╯▽╰)╭)
Mods with known errors or a high probability of bugs. Incompatibility with other mods almost certain and might cause severe troubles with your game, even lasting ones.
带有错误或高几率出现bug的Mod。几乎肯定会和其他Mod不兼容并且可能导致你的游戏里出现严重错误,甚至一直存在。
Uninstall
卸载
=========
Simple enough. Run the installer again and it will allow you to remove the installed mods.
很简单。重新运行安装程序,它会让你移除已安装的Mod。






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