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发表于 2015-6-10 10:35
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zeronami 发表于 2015-6-10 10:10
主要是我现在也弄不清楚攻击失效的原因
Q: I love the idea of this mod, however I would love it if you used *INSERT ARMOR I LIKE BETTER HERE* for the transformation. Can you do this?
A: Nope, but YOU CAN! First, download the LOOSE file version of the mod. Navigate to your Skyrim\DATA\meshes\actors\vampirelord\Replacer folder. Now as long as the armor you're picking uses default bipedal slots, such as 32 body for chest / etc, you can just take the new chest piece NIF you like better, rename it VampireLordReplacerChest, and replace the one in the folder! If the body for the armor you want to replace uses a different body texture, no worries! Just go to the Skyrim\\DATA\textures\actors\vampirelord\Replacer and replace any of the body textures you wish! I tried to make this mod a standalone, yet I set it up to be VERY easy for anyone who wishes to customize it however they wish.
Q: The animation overhaul is sweet! However I really wish I could use * INSERT ANIMATION I LIKE BETTER HERE* instead of the one you picked. Can I do this?
A: You sure can! Although it is not as easy as the above in terms of replacing, simply because of the file names may be a bit rough for anyone not familiar with them ( and most people are NOT familiar with VampireLord animation filenames ). Some of them are pretty self evident ( such as levitate_idle.hkx ), while many of them are "transition" animations, something that while normal animations don't use very often, VampireLords use rather a few of them. These transition animations are animations that play when going from one animation to the other ( such as, your floating, then when you go to land a transition animation plays, and then your in your standing animation ). Finding a good transition will be up to you, though I will be more than happy to help you out.
Q: I was using your older Celestial VampireLord replacer and the wings used to work. With this new OVERHAUL version the wings stopped working! Why did this happen?
A: the wings stop moving if you're using the OVERHAUL as the movement seems to be triggered by the ( Original ) vampire lord animations. I've even added in all the bones needed to the new skeleton for them, and have tried putting the behaviours needed in the nif, but it's a no go. This seems to be the same type of odd flag that the melee combat uses. If you don't decide to use the overhaul you would notice both wings A and wings B would move.
I was hoping someone with a lot more knowledge than me of animations could would come along one day and help fix it. I don't have any real knowledge of animations at all. All I did was looked at how the vampirelord itself was structured and its animations, then began to replace each animation one at a time to see what it did, followed by finding a suitable animation to go along with it ( like dropping to the ground, bats power, etc ). It was nothing really but tedious and time consuming to find ones that worked well. Now that they are there, I'm betting someone will take a look at what I'm talking about in the animations and MIGHT be able to fix it.
MIGHT. My google research after all this time has proven less than fruitful, and why I released it the way I did, since I'm not even sure it can be done without creating a brand new set of animations and it requiring FNIS to work, and again, that is beyond my ability to do, and when it comes to VampireLords, I'm not 100% sure it is even possible
作者的faq 你近身攻击有伤害,但近身攻击带毒却不能生效 是吗? |
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