3DMGAME 3DM首页 新闻中心 前瞻 | 评测 游戏库 热门 | 最新 攻略中心 攻略 | 秘籍 下载中心 游戏 | 汉化 购买正版 论坛

注册 登录

QQ登录

只需一步,快速开始

查看: 200892|回复: 357
打印 上一主题 下一主题

[修改教程] 【_词条_】【_各项大致初始BUFF_】_6.21_新手用词条_______不知道各位还有什么这里没有的词条____分享一下!!!

  [复制链接]

397

主题

5706

帖子

3万

积分

3DM Mod 原创组

Rank: 12Rank: 12Rank: 12

贡献度
1880
金元
273412
积分
34911
精华
5
注册时间
2008-10-20

灭绝师太3DM MOD站(黄金)

QQ
跳转到指定楼层
主题
发表于 2019-5-25 12:50 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
本帖最后由 灌灌就闪 于 2019-8-10 11:29 编辑

这里有各种单文件BUFF MOD 武将MOD


王朝模式技能
https://bbs.blacksheepgame.com/thread-5924670-1-1.html
←已核实可用词条

←收集到的技能词

  • 大部分据我逐个测试过的已汉化的词条往下看在下面已经全部附图了也发附件了,别改的太过份了,这些全部生效的,机器不好的别+太多,BUFF叠加太厉害卡爆你!!(移动距离别加太高 spowiii 热心提示!!!)
  • 这是属性DIY的词条,不是小白一键式那种,再次声明,要自己手动添加自己喜欢的DIY的属性和将领词条在最前面,然后自己手动保存放到data里。
  • 已经修正一些需要改成附属的字面数值附上修正图片,其实.pack里面没问题,就是图片老了,数据包没瑕疵~~
  • 3楼有成套附件直接下载,每次帖子更新要等版主通过验证才能生效,所以不再更新主帖子
  • 凡是更新了啥,都添加到5#楼里.#1楼仅作参考吧,很多后缀用的没效果,虽然显示!








效果图。

怎么改应该新手MOD都懂吧...这里不提供使用教程了,大家自己看教程

一下是最初的简陋词条没有整合到上面,自己索取吧。



←最初的词条


还有个小窍门要说啊,各位MOD爱好者自己发帖子,不要在用TXT保存的词条发到这里浏览,直接可以在MOD管理器里,全选,复制里面的所有内容,然后直接粘贴到这里再发,也是表格形式样貌的,看起来就很舒服了,甚至可以直接复制,在MOD管理器里粘贴进去,完全吻合
就像这样




战役移动距离加太高会卡爆3k_main_effect_force_all_campaign_movement_rangeforce_to_faction_own_factionwide200end_turn_completed
集结回合数3k_main_effect_province_mustering_speedfaction_to_force_own_factionwide-10start_turn_completed
敌将捕获率3k_main_effect_character_captives_capture_chancefaction_to_force_own_factionwide100start_turn_completed
我将被俘率3k_main_effect_character_captives_escape_chancefaction_to_force_own_factionwide100start_turn_completed
军事物资补给3k_main_effect_force_military_supplies_from_characterscharacter_to_force_own105start_turn_completed
农耕所得的粮食3k_main_effect_province_food_mod_farmingfaction_to_force_own_factionwide101start_turn_completed
捕鱼所得的粮食3k_main_effect_province_food_mod_fishingregion_to_region_own_factionwide102start_turn_completed
外交纳贡所得收入3k_main_effect_diplomacy_modify_vassal_incomefaction_to_faction_own_unseen103start_turn_completed

信誉+12
3k_main_effect_pooled_resource_cao_cao_crediblity_gain
faction_to_faction_own_unseen
12
start_turn_completed
军队提供+13
3k_main_effect_progression_effect_armies
faction_to_faction_own_unseen
13
start_turn_completed
太守提供+14
3k_main_effect_progression_effect_governors
faction_to_faction_own_unseen
14
start_turn_completed
贸易协定提供+15
3k_main_effect_progression_effect_trade_agreements
faction_to_faction_own_unseen
15
start_turn_completed
可用的细作名额+16
3k_main_effect_undercover_character_max_count_bonus
faction_to_faction_own_unseen
16
start_turn_completed
满意度+18
3k_main_effect_characters_satisfaction_bonus_fame
faction_to_character_own_unseen
18
start_turn_completed
于黄巾派系的关系+20
3k_main_effect_diplomacy_yellow_turban_mod
faction_to_faction_own_unseen
20
start_turn_completed
部队补员+%21
3k_main_effect_replenishment_faction
faction_to_force_own_unseen
21
start_turn_completed
正统+30
3k_main_effect_pooled_resource_legitimacy_propaganda
faction_to_faction_own_unseen
30
start_turn_completed
附庸贡赋+%32
3k_main_effect_diplomacy_modify_vassal_income
faction_to_faction_own_unseen
32
start_turn_completed
伯长部曲的招募费-%35
3k_main_effect_captain_mercenary_cost_mod
faction_to_faction_own_unseen
-35
start_turn_completed
腐败-%40
3k_main_effect_province_corruption
faction_to_province_own_unseen
-40
start_turn_completed
解锁高级伯长部曲
3k_main_effect_captain_mercenary_upgrade
faction_to_faction_own_unseen
-1
start_turn_completed
解锁精锐伯长部曲
3k_main_effect_captain_mercenary_upgrade_elite
faction_to_faction_own_unseen
1
start_turn_completed
解锁外交选项于派系签订合约
3k_ytr_faction_rank_dummy_yt_unlock_peace
faction_to_faction_own_unseen
1
start_turn_completed
解锁外交选项于派系签订贸易协定
3k_ytr_faction_rank_dummy_yt_unlock_trade
faction_to_faction_own_unseen
1
start_turn_completed
解锁外交选项将一般派系纳为附庸或与结盟
3k_ytr_faction_rank_dummy_yt_unlock_vassal_ally
faction_to_faction_own_unseen
1
start_turn_completed
人物不求高位
3k_main_effect_character_job_satisfaction_ignored_faction
faction_to_character_own_unseen
-1
start_turn_completed
减少所有人物渴求高位的惩罚
3k_main_effect_character_job_satisfaction_penalty_modifier_reduced_faction
faction_to_character_own_unseen
-1
start_turn_completed
公共秩序+22(郡国境内)
3k_main_effect_province_public_order_base
province_to_province_own
22
start_turn_completed
部队补员+10%
3k_main_effect_replenishment_faction
force_to_force_own
10
start_turn_completed
部队补员+10%
3k_main_effect_replenishment_faction
faction_to_force_own_factionwide
10
start_turn_completed
研究速率+%149
3k_ytr_faction_trait_huang_shao_3
faction_to_faction_own_unseen
149
start_turn_completed
人物经验+%121
3k_ytr_faction_trait_huang_shao_2
faction_to_character_own_unseen
121
start_turn_completed
部队补员+%77
3k_ytr_faction_trait_he_yi_2
faction_to_force_own_unseen
77
start_turn_completed
战后掳掠收入+%55
3k_ytr_faction_trait_gong_du_3
faction_to_faction_own_unseen
55
start_turn_completed
战役地图移动范围+%666
3k_ytr_faction_trait_gong_du_2
force_to_faction_own_factionwide
666
start_turn_completed
公共秩序+21(本地郡国)
3k_main_effect_province_public_order_base
region_to_province_own
21
start_round_initiated
粮食产量(觅猎)+23
3k_main_effect_province_food_abs_foraging
force_to_faction_own_factionwide
23
start_round_initiated
恶名+24
3k_main_effect_pooled_resource_infamy_increase_zheng_jiang
faction_to_faction_own_unseen
24
start_turn_completed
敌方细作隐蔽话费+25(派系范围)
3k_main_effect_undercover_character_defence_against_action_cover_cost_bonus
character_to_faction
25
start_turn_completed
建造时间-200(郡国境内)
3k_main_effect_province_building_construction_time_mod
province_to_region_own
-200
start_turn_completed
齐心+27
3k_main_effect_pooled_resource_liu_bei_bei_unity_gain_character
character_to_faction_unseen
27
start_turn_completed
新募部队等级+10(派系范围)
3k_main_effect_unit_rank_new_recruits
faction_to_province_own
10
start_turn_completed
齐心+12
3k_main_effect_pooled_resource_liu_bei_bei_unity_from_battles
force_to_faction_own_factionwide
30
start_turn_completed
恢复+12信誉
3k_main_effect_pooled_resource_cao_cao_crediblity_recovery
faction_to_faction_own_unseen
12
start_turn_completed
人口增长+3.3万(郡国境内)
3k_main_effect_province_population_attraction_from_public_order
province_to_region_own
33
end_round_completed
可用敌方领袖职位+44
3k_ytr_effect_progression_limit_governor
faction_to_faction_own_unseen
44
start_turn_completed
战场疲劳-1
3k_main_effect_force_begin_fatigue_4
army_to_army_own
-1
start_turn_completed
粮食生产(洗劫)+66(派系范围)
3k_main_effect_province_food_abs_sacking
faction_to_faction_own
66
end_round_completed
人口增长+5.5万
3k_dummy_effect_frontend_kong_rong_population
character_minister_to_region_factionwide_unseen
55
start_turn_completed
花费: 7500
3k_main_dummy_effect_character_action_cost
faction_to_faction_own_unseen
7500
start_turn_completed
满意度+101(持续5年)
3k_main_dummy_effect_character_action_loyalty_adoption
faction_to_faction_own_unseen
101
start_turn_completed
满意度+199(持续2年)
3k_main_dummy_effect_character_action_loyalty_assign_as_heir
faction_to_faction_own_unseen
199
start_turn_completed
俸禄+300  (相较于当前爵位)
3k_main_dummy_effect_character_action_salary
faction_to_faction_own_unseen
300
start_turn_completed
满意度+53  (永久,相较于当前爵位)
3k_main_dummy_effect_character_action_satisfaction
faction_to_faction_own_unseen
53
start_turn_completed
军队补给+88
3k_main_dummy_effect_force_military_supplies_from_post_battle
force_to_force_own
88
start_turn_completed
查抄资金:+5000
3k_main_dummy_effect_release_confiscation
faction_to_faction_own_unseen
5000
start_turn_completed
资金:+5000
3k_main_dummy_effect_request_funds
faction_to_faction_own_unseen
2000
start_turn_completed
声望+550
3k_main_effect_campaign_progression_han_empire
faction_to_faction_own_unseen
550
start_turn_completed
满意度+11
3k_main_effect_characters_satisfaction_bonus_character
character_minister_to_character_factionwide_unseen
11
start_turn_completed
满意度+22
3k_main_effect_characters_satisfaction_bonus_events
faction_to_character_own_unseen
22
start_turn_completed
满意度+33
3k_main_effect_characters_satisfaction_bonus_faction
faction_to_character_own_unseen
33
start_turn_completed
战士满意度+44(派系范围)
3k_main_effect_characters_satisfaction_champion_infrastructure
faction_to_character_own_factionwide
44
end_round_completed
指挥满意度+55(派系范围)
3k_main_effect_characters_satisfaction_commander_infrastructure
faction_to_character_own_factionwide
55
end_round_completed
铁卫满意度+66(派系范围)
3k_main_effect_characters_satisfaction_sentinel_infrastructure
faction_to_character_own_factionwide
66
end_round_completed
先锋满意度+77(派系范围)
3k_main_effect_characters_satisfaction_vanguard_infrastructure
faction_to_character_own_factionwide
77
end_round_completed
产值+88%(所有来源)(本地县)
3k_main_effect_economy_gdp_mod_all
region_to_region_own
88
start_turn_completed
产值+99%(来自商业)(本地县)
3k_main_effect_economy_gdp_mod_commerce
region_to_region_own
99
start_turn_completed
产值+20%(来自工业)(本地郡国)
3k_main_effect_economy_gdp_mod_industry
force_to_region_own_provincewide_territory_own
20
start_turn_completed
工商业产值+25%
3k_main_faction_trait_yuan_shu_1
character_minister_to_region_factionwide_unseen
25
start_turn_completed
战后掳掠收入+35%
3k_main_faction_trait_zhang_yan_3
character_minister_to_faction_unseen
35
start_turn_completed
每季部队经验增加+55
3k_main_skill_unit_experience
character_to_force_own
55
start_turn_completed
农业收入加成+350%/350%
3k_main_effect_economy_gdp_mod_peasantry_from_population
province_to_region_own_unseen
350
start_turn_completed
处决获得威慑+55
3k_main_effect_pooled_resource_intimidation_executions
faction_to_faction_own_unseen
55
start_turn_completed
粮食(来自种植业)+66%(派系范围)
3k_main_effect_province_food_mod_farming
faction_to_province_own
66
start_turn_completed
人口增长+7.7万
3k_main_effect_province_population_attraction_from_post_siege_non_bold
force_to_region_own
77
start_turn_completed
贸易影响+88%
3k_main_effect_economy_trade_power
faction_to_faction_own_unseen
88
start_turn_completed
丝绸香料产值+99%
3k_main_faction_trait_ma_teng_2_protector_of_the_silk_road
character_minister_to_region_factionwide_unseen
99
start_turn_completed
增加攻城期间的城墙及建筑损伤
3k_main_effect_force_siege_escalation_effectiveness_increase
force_to_force_own
500
start_turn_completed
增加攻城期间的城墙及建筑损伤
3k_main_effect_force_siege_escalation_effectiveness_increase
faction_to_force_own_factionwide
510
start_turn_completed
贸易影响+11%(派系范围)
3k_main_effect_economy_trade_power
faction_to_faction_own
11
end_round_completed
与所有派系的外交关系+22
3k_main_faction_diplomacy_mod
faction_to_faction_own_unseen
22
start_turn_completed
贸易影响+45%/45%
3k_main_effect_economy_trade_power_kong_rong_population
province_to_faction
45
start_turn_completed
战役地图移动距离:+44%
3k_main_effect_force_campaign_stance_can_move_extra_stance_display
force_to_faction_own_factionwide
44
start_turn_completed
军队补给+55
3k_main_effect_force_military_supplies_from_stances
force_to_force_own
55
end_round_completed
战役地图移动范围+66%
3k_main_effect_force_campaign_movement_range
force_to_faction_own_factionwide
66
start_turn_completed
部队补员+77%
3k_main_effect_replenishment_faction
army_to_army_own
77
start_turn_completed
驻防部队补员+88%
3k_main_effect_region_garrison_replenishment
region_to_region_own_unseen
88
start_turn_completed
军队补给+99(派系范围)
3k_main_effect_force_military_supplies_from_faction
faction_to_force_own
99
end_round_completed
产值+25%(来自农业)
3k_main_effect_economy_gdp_mod_peasantry
province_to_region_own_unseen
25
start_turn_completed
渔业产生粮食+35%(本地郡国)
3k_main_effect_province_food_mod_fishing
force_to_province_own_territory_own
35
start_turn_completed
支援范围+45%
3k_main_effect_faction_trait_gongsun_zan_reinforcement
character_minister_to_character_factionwide_unseen
45
start_turn_completed
远程部队攻击速率+21%
3k_main_effect_unit_stats_attack_rate_ranged_units
force_to_force_own
21
start_turn_completed
储备+22(在所有郡国)
3k_main_effect_province_supply_stockpile_abs_increase_from_food
faction_to_province_own_commandery
22
start_turn_completed
部队补员+23%
3k_main_effect_replenishment_force_morale
force_to_force_own
23
end_round_completed
军队补给+24(郡国境内)
3k_main_effect_force_military_supplies_from_food_reserves
province_to_army_own
24
start_turn_completed
人口增长+2.6万(派系范围)
3k_main_effect_province_population_attraction_faction
faction_to_region_own
26
end_round_completed
粮食生产+27%
3k_main_effect_province_food_mod
province_to_region_own_unseen
27
start_turn_completed
地方补员加成+25%/25%
3k_main_effect_replenishment_population
province_to_force_own_provincewide_unseen
25
start_turn_completed
由己方或盟友水域开始回合时战役地图移动距离+300%
3k_main_effect_forces_movement_starting_in_own_or_allied_sea_region
character_minister_to_force_factionwide_unseen
300
start_turn_completed
派系支持+31(派系范围)
3k_main_effect_faction_support_gain
faction_to_region_own
31
start_turn_completed
征募费用-32%(本地郡国)
3k_main_effect_force_all_campaign_recruitment_cost_all
character_to_character_provincewide
-32
start_turn_completed
建筑成本-33%(本地郡国)
3k_main_effect_province_building_construction_cost_mod
character_to_region_provincewide
-33
start_turn_completed
贸易影响+34%
3k_main_effect_economy_trade_power
province_to_faction
34
start_turn_completed
公共秩序+25(本地郡国)
3k_main_effect_province_public_order_from_characters
character_to_province_own
25
start_turn_completed
人口增长+3万(派系范围)
3k_main_effect_province_population_attraction_faction
region_to_region_own_factionwide
30
end_round_completed
公共秩序+40
3k_main_effect_province_public_order_events
faction_to_province_own_unseen
40
start_turn_completed
士气+500
3k_main_effect_unit_stats_morale_abs
faction_to_force_own_unseen
500
start_turn_completed
世系+600
3k_main_effects_faction_lineage
faction_to_faction_own_unseen
600
start_turn_completed
所有冲击骑兵护甲+58%
3k_main_effect_unit_stats_armour_mod_fire_units
character_minister_to_force_factionwide_unseen
58
start_turn_completed
军队补给+80
3k_main_effect_force_military_supplies_from_characters
character_minister_to_force_factionwide_unseen
80
end_round_completed
地方细作在我方进行活动时,其隐秘情报网花费+200
3k_main_effect_undercover_character_defence_against_action_network_cost_bonus
character_minister_to_faction_unseen
200
start_turn_completed
贸易影响+77%
3k_main_effect_economy_trade_power
province_to_faction
77
start_turn_completed
贸易影响+99%
3k_main_effect_economy_trade_power
character_minister_to_faction_unseen
99
start_turn_completed
位于地方领土时军队补给+5
3k_main_effect_force_military_supplies_enemy_territory_from_characters
character_minister_to_force_factionwide_unseen
5
start_turn_completed
军队补给+6
3k_main_effect_force_military_supplies_from_garrisoned
force_to_force_own
6
start_turn_completed
军队补给+7(位于友方领土)
3k_main_effect_force_military_supplies_territory_allied
force_to_force_own
7
start_round_initiated
军队补给+8(位于几方领土)
3k_main_effect_force_military_supplies_territory_own
force_to_force_own
8
start_turn_completed
英武+90
3k_main_effect_pooled_resource_heroism_sun_jian
faction_to_faction_own_unseen
90
start_turn_completed
正统+100
3k_main_effect_pooled_resource_legitimacy_propaganda
faction_to_faction_own_unseen
100
start_turn_completed
齐心+22
3k_main_effect_pooled_resource_liu_bei_bei_unity_from_events
faction_to_faction_own_unseen
22
start_turn_completed
可用军队+13
3k_main_effect_progression_limit_army
faction_to_faction_own_unseen
13
start_turn_completed
可用太守位+4
3k_main_effect_progression_limit_governor
faction_to_faction_own_unseen
4
start_turn_completed
粮食产量(事件)+55
3k_main_effect_province_food_abs_events
faction_to_faction_own_unseen
55
start_turn_completed
人口增长+1.7万(郡国都城)
3k_main_effect_province_population_attraction
building_to_region_own_province_capitals_only
17
start_turn_completed
人口增长+1.8万(本地郡国)
3k_main_effect_province_population_attraction_from_characters
force_to_province_own_territory_own
18
start_turn_completed
人口增长+1.9万
3k_main_effect_province_population_attraction_from_characters_people_in_power
character_minister_to_region_factionwide_unseen
19
start_turn_completed
人口增长+1.5万(已管理郡国)
3k_main_effect_province_population_attraction_from_events
character_to_region_own_provincewide_when_governor
15
start_turn_completed
公共秩序+30(派系范围)
3k_main_effect_province_public_order_events
faction_to_province_own
30
start_turn_completed
公共秩序+35
3k_main_effect_province_public_order_faction
faction_to_province_own_unseen
35
start_turn_completed
公共秩序+40
3k_main_effect_province_public_order_from_characters
character_minister_to_province_factionwide_unseen
40
start_turn_completed
粮食储备量+45
3k_main_effect_province_supply_stockpile_abs_capacity_increase
faction_to_province_own_unseen
45
start_round_completed
粮食储备量+45
3k_main_effect_province_supply_stockpile_abs_capacity_increase
province_to_province_own
50
start_turn_completed
敌方细作隐蔽话费+550
3k_main_effect_undercover_character_defence_against_action_cover_cost_bonus
faction_to_faction_own_unseen
550
start_turn_completed
敌方细作在我方进行活动时,其其隐秘情报网话费+16
3k_main_effect_undercover_character_defence_against_action_network_cost_bonus
faction_to_faction_own_unseen
16
start_turn_completed
敌方细作在我方进行活动时,其其隐秘情报网话费+600(派系范围)
3k_main_effect_undercover_character_defence_against_action_network_cost_bonus
force_to_faction_own_factionwide
600
start_turn_completed
所有持矛步兵护甲+57%
3k_main_effect_unit_stats_armour_mod_wood_units
character_minister_to_force_factionwide_unseen
57
start_turn_completed
所有步兵近战闪避+59
3k_main_effect_unit_stats_melee_defence_mod_metal_units
force_to_force_own
59
start_turn_completed
士气+660(派系范围)
3k_main_effect_unit_stats_morale_abs
faction_to_force_own_factionwide
660
start_turn_completed
补兵士气+510
3k_main_effect_unit_stats_morale_abs_infantry
force_to_force_own
510
start_turn_completed
进攻时士气增加+350
3k_main_effect_unit_stats_morale_own_forces_when_attacking
character_minister_to_force_factionwide_unseen
350
start_turn_completed
冲击骑兵近战伤害+40
3k_main_faction_trait_ma_teng_1_general_of_the_west
character_minister_to_force_factionwide_unseen
40
start_turn_completed
敌人士气-60(所在郡国中敌人)
3k_main_skill_enemy_morale
character_to_force_enemy_provincewide
-60
start_turn_completed
启用:游击部署(派系范围)
3k_main_skill_guerrilla_deployment
faction_to_force_own_factionwide
1
start_turn_completed
启用:不溃(派系范围)
3k_main_skill_unbreakable
faction_to_force_own
1
start_turn_completed
每季部队经验增加+1440(派系范围)
3k_main_skill_unit_experience
faction_to_army_own
1440
start_turn_completed
近战步兵近战闪避+22
3k_main_effect_unit_stats_melee_defence_mod_metal_units
character_minister_to_force_factionwide_unseen
22
start_turn_completed
部队补员+44%(所在郡国中我军)
3k_main_effect_replenishment_characters
character_to_force_own_provincewide
44
start_turn_completed
人口增长+2.5万(派系范围)
3k_main_effect_province_population_attraction_from_events
faction_to_region_own
25
start_turn_completed
产值+77%(来自农业)(派系范围)
3k_main_effect_economy_gdp_mod_peasantry
region_to_region_own_factionwide
77
end_round_completed
部队补员+21(我方军队)
3k_main_effect_replenishment_characters
character_to_force_own
21
start_turn_completed
产值+32%(来自农业)(派系范围)
3k_main_effect_economy_gdp_mod_peasantry
faction_to_region_own
32
end_round_completed
军队补给+24
3k_main_effect_force_military_supplies_from_faction
faction_to_force_own_unseen
24
start_turn_completed
部队补员+33%
3k_main_effect_replenishment_faction
force_to_force_own
33
start_turn_completed
部队补员+33%(派系范围)
3k_main_effect_replenishment_faction
faction_to_force_own
33
start_turn_completed
技能:不溃
3k_main_skill_unbreakable
faction_to_force_own_factionwide
1
start_turn_completed
技能:夜战
3k_main_skill_night_battles
faction_to_force_own_factionwide
1
start_turn_completed
技能:火矢
3k_main_effect_enable_projectile_fire_arrows
faction_to_force_own_factionwide
1
start_turn_completed
技能:裂斩
3k_main_skill_sundering_strike
faction_to_force_own_factionwide
1
start_turn_completed
技能:游击部署
3k_main_skill_guerrilla_deployment
faction_to_force_own_factionwide
1
start_turn_completed
技能:盾墙阵
3k_main_ancillary_shield_wall_formation
faction_to_force_own_factionwide
1
start_turn_completed
技能:矛墙阵
3k_main_ancillary_spear_wall_formation
faction_to_force_own_factionwide
1
start_turn_completed
技能:圆阵
3k_main_ancillary_circle_formation
faction_to_force_own_factionwide
1
start_turn_completed
技能:菱形阵
3k_main_ancillary_diamond_formation
faction_to_force_own_factionwide
1
start_turn_completed
技能:空性方阵
3k_main_ancillary_hollow_square_formation
faction_to_force_own_factionwide
1
start_turn_completed
技能:枪墙阵
3k_main_ancillary_pike_wall_formation
faction_to_force_own_factionwide
1
start_turn_completed
技能:龟甲阵
3k_main_ancillary_testudo_formation
faction_to_force_own_factionwide
1
start_turn_completed
技能:燃火投失
3k_main_effect_enable_projectile_fire_artillery
faction_to_force_own_factionwide
1
start_turn_completed
技能:伏击率
3k_main_effect_skill_ambush_attack_chance
faction_to_force_own_factionwide
1
start_turn_completed
技能:避免被伏击率
3k_main_effect_skill_ambush_defence_chance
faction_to_force_own_factionwide
1
start_turn_completed
多数派系外交惩罚+20
3k_main_effect_diplomacy_strategic_threat
faction_to_faction_own_unseen
20
start_turn_completed










本帖子中包含更多资源

您需要 登录 才可以下载或查看,没有帐号?注册

x

评分

20

查看全部评分

回复

使用道具 举报

3

主题

68

帖子

68

积分

初级玩家

Rank: 2

贡献度
0
金元
683
积分
68
精华
0
注册时间
2021-2-15
舒服的沙发
发表于 2021-3-1 13:56 | 只看该作者
现在有词条了,不知道在哪改啊
回复 支持 反对

使用道具 举报

11

主题

107

帖子

198

积分

中级玩家

Rank: 3Rank: 3

贡献度
0
金元
1976
积分
198
精华
0
注册时间
2015-4-13
QQ
硬硬的板凳
发表于 2021-4-2 23:10 | 只看该作者
大佬,帮忙找下刘宏的那个政治影响力是那个代码啊,我找不到啊
回复 支持 反对

使用道具 举报

0

主题

8

帖子

7

积分

新手玩家

Rank: 1

贡献度
0
金元
70
积分
7
精华
0
注册时间
2018-8-9
冰凉的地板
发表于 2021-8-26 14:06 | 只看该作者
做的挺好的 就是不知道现在effect scope仍然生效吗 词条的key应该都没问题
回复 支持 反对

使用道具 举报

16

主题

401

帖子

639

积分

超级玩家

Rank: 5Rank: 5

贡献度
25
金元
5391
积分
639
精华
0
注册时间
2011-10-2
5#
发表于 2022-9-20 22:14 | 只看该作者
感谢,好人一生平安,楼主帮到我了
回复 支持 反对

使用道具 举报

1

主题

575

帖子

641

积分

超级玩家

Rank: 5Rank: 5

贡献度
1
金元
6367
积分
641
精华
0
注册时间
2013-11-14
6#
发表于 2022-10-16 03:51 | 只看该作者
相当实用,想自己改改就方便多了,造福大众了~哈哈
回复 支持 反对

使用道具 举报

0

主题

498

帖子

522

积分

高级玩家

Rank: 4

贡献度
0
金元
5215
积分
522
精华
0
注册时间
2018-4-21
7#
发表于 2022-10-31 16:36 | 只看该作者
6666666666666666
回复 支持 反对

使用道具 举报

1

主题

160

帖子

219

积分

中级玩家

Rank: 3Rank: 3

贡献度
0
金元
2191
积分
219
精华
0
注册时间
2021-11-6
8#
发表于 2023-1-12 20:10 | 只看该作者
感谢大佬的无私奉献!同时无比希望大佬回坑
回复 支持 反对

使用道具 举报

0

主题

71

帖子

101

积分

中级玩家

Rank: 3Rank: 3

贡献度
0
金元
1011
积分
101
精华
0
注册时间
2018-4-13
9#
发表于 2023-4-24 10:27 | 只看该作者
楼主好人啊,啊啊啊啊啊
回复 支持 反对

使用道具 举报

0

主题

1

帖子

1

积分

游戏菜鸟

Rank: 1

贡献度
0
金元
10
积分
1
精华
0
注册时间
2023-5-4
10#
发表于 2023-5-15 01:00 | 只看该作者
ceo_effect_lists,根本打不开怎么回事
回复 支持 反对

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

本版积分规则

Archiver|手机版|3DMGAME ( 京ICP备14006952号-1  沪公网安备 31011202006753号

GMT+8, 2025-3-30 09:44 , Processed in 0.105501 second(s), 16 queries , Memcache On.

Powered by Discuz! X3.2

© 2001-2013 Comsenz Inc.

快速回复 返回顶部 返回列表